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Форум » БагТрекер » Баги игры Perfect World » Баг с внешностью персонажа
Баг с внешностью персонажа
boris241
Дата: Среда, 26.09.2012, 11:26 | Сообщение # 1
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Толстяк дохляк
Идем Perfect World\element\userdata\character
Выбираем над кем
character00.ini чел воин М
character01.ini чел воин Ж
character10.ini чел маг М
character11.ini чел маг Ж
character31.ini друид
character40.ini обормот
character60.ini сид лучник М
character61.ini сид лучник Ж
character70.ini сид жрец М
character71.ini сид жрец Ж
Находим в конце
[Body]
bodyID = 0
colorBody = -593687
headScale = 128
upScale = 128
waistScale = 128
armWidth = 128
legWidth = 128
breastScale = 128

Чтобы получить толстяка меняем на:
[Body]
bodyID = 0
colorBody = -593687
headScale = 999
upScale = 999
waistScale = 999
armWidth = 999
legWidth = 999
breastScale = 999

Чтобы дохляка:
[Body]
bodyID = 0
colorBody = -593687
headScale = 999
upScale = 20
waistScale = 20
armWidth = 20
legWidth = 20
breastScale = 50

Друид (похож на мужчину)
1.Идем Perfect World\element\userdata\character\character31.ini
2.Меняем там все на
[3Parts]
scaleUp = 128
scaleMiddle = 128
scaleDown = 128

[BlendFace]
idFaceShape1 = 62
idFaceShape2 = 62
blendFaceShape = 50

[Face]
scaleFaceH = 128
scaleFaceV = 130
idFaceTex = 44

[Faling]
idFalingSkin = 433
idFalingTex = 437

[Forehead]
offsetForeheadH = 128
offsetForeheadV = 128
offsetForeheadZ = 128
rotateForehead = 128
scaleForehead = 128

[YokeBone]
offsetYokeBoneH = 128
offsetYokeBoneV = 128
offsetYokeBoneZ = 128
rotateYokeBone = 128
scaleYokeBone = 128

[Cheek]
offsetCheekH = 128
offsetCheekV = 128
offsetCheekZ = 128
scaleCheek = 128

[Chain]
offsetChainV = 128
offsetChainZ = 128
rotateChain = 128
scaleChainH = 128

[Jaw]
offsetJawH = 128
offsetJawV = 128
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 128
scaleJawV = 128

[Eye]
idEyeBaseTex = 50
idEyeHighTex = 49
idEyeBallTex = 48
idEyeShape = 74
scaleEyeH = 132
scaleEyeV = 137
rotateEye = 123
offsetEyeH = 128
offsetEyeV = 128
offseteyeZ = 128
scaleEyeBall = 128
scaleEyeH2 = 132
scaleEyeV2 = 137
rotateEye2 = 123
offsetEyeH2 = 128
offsetEyeV2 = 128
offseteyeZ2 = 128
scaleEyeBall2 = 128

[Brow]
idBrowTex = 45
idBrowShape = 70
scaleBrowH = 128
scaleBrowV = 128
rotateBrow = 128
offsetBrowH = 128
offsetBrowV = 128
offsetBrowZ = 128
scaleBrowH2 = 128
scaleBrowV2 = 128
rotateBrow2 = 128
offsetBrowH2 = 128
offsetBrowV2 = 128
offsetBrowZ2 = 128

[Nose]
idNoseTex = 41
idNoseTipShape = 58
scaleNoseTipH = 128
scaleNoseTipV = 128
scaleNoseTipZ = 128
offsetNoseTipV = 128
idNoseBridgeShape = 57
scaleBridgeTipH = 128
offsetBridgeTipZ = 128

[Mouth]
idMouthUpLipLine = 80
idMouthMidLipLine = 77
idMouthDownLipLine = 83
thickUpLip = 128
thickDownLip = 111
scaleMouthH = 112
scaleMouthH2 = 112
offsetMouthV = 128
offsetMOuthZ = 128
idMouthTex = 52
offsetCornerOfMouthSpecial = 128
offsetCornerOfMouthSpecial2 = 128

[Ear]
idEarShape = 59
scaleEar = 128
offsetEarV = 128

[Hair]
idHairModel = 265
idHairTex = 313

[Moustache]
idMoustacheTex = 204
idMoustacheSkin = 186
idGoateeTex = 596

[Color]
colorHair = -11517643
colorFace = -593687
colorEye = -9545916
colorBrow = -11188938
colorMouth = -1993594
colorEyeBall = -15395563
colorMoustache = -1522002

[Body]
bodyID = 0
colorBody = -593687
headScale = 128
upScale = 128
waistScale = 128
armWidth = 128
legWidth = 128
breastScale = 128





 
Форум » БагТрекер » Баги игры Perfect World » Баг с внешностью персонажа
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